*Mangos [7008] Remove not used in 303 aura states from code. By DiSlord.
--HG-- branch : trunk
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14971d2936
commit
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6 files changed
+14
-89
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@@ -10006,17 +10006,6 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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((Player*)this)->AddComboPoints(pTarget, 1);
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StartReactiveTimer( REACTIVE_OVERPOWER );
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}
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// Enable AURA_STATE_CRIT on crit
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if (procExtra & PROC_EX_CRITICAL_HIT)
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{
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ModifyAuraState(AURA_STATE_CRIT, true);
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StartReactiveTimer( REACTIVE_CRIT );
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if(getClass()==CLASS_HUNTER)
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{
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ModifyAuraState(AURA_STATE_HUNTER_CRIT_STRIKE, true);
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StartReactiveTimer( REACTIVE_HUNTER_CRIT );
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}
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}
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}
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}
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}
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@@ -10459,7 +10448,6 @@ void Unit::ClearComboPointHolders()
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void Unit::ClearAllReactives()
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{
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for(int i=0; i < MAX_REACTIVE; ++i)
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m_reactiveTimer[i] = 0;
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@@ -10467,11 +10455,6 @@ void Unit::ClearAllReactives()
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ModifyAuraState(AURA_STATE_DEFENSE, false);
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if (getClass() == CLASS_HUNTER && HasAuraState( AURA_STATE_HUNTER_PARRY))
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ModifyAuraState(AURA_STATE_HUNTER_PARRY, false);
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if (HasAuraState( AURA_STATE_CRIT))
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ModifyAuraState(AURA_STATE_CRIT, false);
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if (getClass() == CLASS_HUNTER && HasAuraState( AURA_STATE_HUNTER_CRIT_STRIKE) )
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ModifyAuraState(AURA_STATE_HUNTER_CRIT_STRIKE, false);
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if(getClass() == CLASS_WARRIOR && GetTypeId() == TYPEID_PLAYER)
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((Player*)this)->ClearComboPoints();
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}
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@@ -10499,14 +10482,6 @@ void Unit::UpdateReactives( uint32 p_time )
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if ( getClass() == CLASS_HUNTER && HasAuraState(AURA_STATE_HUNTER_PARRY))
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ModifyAuraState(AURA_STATE_HUNTER_PARRY, false);
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break;
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case REACTIVE_CRIT:
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if (HasAuraState(AURA_STATE_CRIT))
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ModifyAuraState(AURA_STATE_CRIT, false);
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break;
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case REACTIVE_HUNTER_CRIT:
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if ( getClass() == CLASS_HUNTER && HasAuraState(AURA_STATE_HUNTER_CRIT_STRIKE) )
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ModifyAuraState(AURA_STATE_HUNTER_CRIT_STRIKE, false);
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break;
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case REACTIVE_OVERPOWER:
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if(getClass() == CLASS_WARRIOR && GetTypeId() == TYPEID_PLAYER)
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((Player*)this)->ClearComboPoints();
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