Map local guids 6.x -> 4.3.4
Ported the following commits: https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7 https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717 https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8
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@@ -139,7 +139,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
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return;
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}
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if (player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()))
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if (player->GetSocial()->HasIgnore(GetPlayer()->GetGUID().GetCounter()))
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{
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SendPartyResult(PARTY_OP_INVITE, memberName, ERR_IGNORING_YOU_S);
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return;
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@@ -344,7 +344,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData)
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if (group->GetLeaderGUID() == GetPlayer()->GetGUID())
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{
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TC_LOG_ERROR("network", "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
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TC_LOG_ERROR("network", "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().GetCounter());
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return;
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}
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@@ -411,7 +411,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
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if (guid == GetPlayer()->GetGUID())
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{
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TC_LOG_ERROR("network", "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.",
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GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
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GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().GetCounter());
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return;
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}
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@@ -456,7 +456,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
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if (GetPlayer()->GetName() == membername)
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{
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TC_LOG_ERROR("network", "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.",
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GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
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GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().GetCounter());
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return;
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}
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