Fix build and correct minor codestyle issue.

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QAston committed 2012-04-28 15:10:52 +02:00
1 parent b899f5fc94
commit b53485e053
2 files changed
+5 -3

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+4 -2
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@@ -626,8 +626,10 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask*
if (!target->isAllowedToLoot(creature))
dynamicFlags &= ~UNIT_DYNFLAG_LOOTABLE;
}
if(dynamicFlags & UNIT_DYNFLAG_TRACK_UNIT)
if (Unit const* unit = ToUnit())
// unit UNIT_DYNFLAG_TRACK_UNIT should only be sent to caster of SPELL_AURA_MOD_STALKED auras
if (Unit const* unit = ToUnit())
if (dynamicFlags & UNIT_DYNFLAG_TRACK_UNIT)
if (!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID()))
dynamicFlags &= ~UNIT_DYNFLAG_TRACK_UNIT;
*data << dynamicFlags;