Core/Net: "Enable" CMSG_CANCEL_GROWTH_AURA
Also fix a typo visibile -> visible in an opcode name
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@@ -244,8 +244,8 @@ void ReputationMgr::SendVisible(FactionState const* faction, bool visible /* = t
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if (_player->GetSession()->PlayerLoading())
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return;
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// make faction visible in reputation list at client
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WorldPacket data(visible ? SMSG_SET_FACTION_VISIBLE : SMSG_SET_FACTION_NOT_VISIBILE, 4);
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// make faction visible/not visible in reputation list at client
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WorldPacket data(visible ? SMSG_SET_FACTION_VISIBLE : SMSG_SET_FACTION_NOT_VISIBLE, 4);
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data << faction->ReputationListID;
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_player->SendDirectMessage(&data);
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}
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