Core/Misc: Various crash fixes
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@@ -3447,6 +3447,11 @@ void BattlegroundMap::RemoveAllPlayers()
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player->TeleportTo(player->GetBattlegroundEntryPoint());
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}
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Player* Map::GetPlayer(ObjectGuid const& guid)
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{
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return ObjectAccessor::GetPlayer(this, guid);
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}
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AreaTrigger* Map::GetAreaTrigger(ObjectGuid const& guid)
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{
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return _objectsStore.Find<AreaTrigger>(guid);
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