Core/Spawns: merged Dynamic Spawning

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Ovahlord committed 2018-07-21 20:44:41 +02:00
1 parent 21795a5ae5
commit b976bc1187
87 files changed
+3200 -1007

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@@ -53,7 +53,7 @@ class TC_GAME_API FollowerAI : public ScriptedAI
void JustDied(Unit*) override;
void JustRespawned() override;
void JustAppeared() override;
void UpdateAI(uint32) override; //the "internal" update, calls UpdateFollowerAI()
virtual void UpdateFollowerAI(uint32); //used when it's needed to add code in update (abilities, scripted events, etc)