Core: Remove Player.h dependency from all the possible headers

This commit is contained in:
Spp committed 2012-11-17 05:18:37 +01:00
1 parent d55771267a
commit b99c347747
293 files changed
+567 -260

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@@ -24,6 +24,7 @@
#include "ArenaTeamMgr.h"
#include "Log.h"
#include "Group.h"
#include "Player.h"
/*********************************************************/
/*** BATTLEGROUND QUEUE SYSTEM ***/
@@ -216,7 +217,7 @@ GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, Battlegr
// Show queue status to player only (when joining queue)
if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY))
{
ChatHandler(leader).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF, bgName, q_min_level, q_max_level,
ChatHandler(leader->GetSession()).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF, bgName, q_min_level, q_max_level,
qAlliance, (MinPlayers > qAlliance) ? MinPlayers - qAlliance : (uint32)0, qHorde, (MinPlayers > qHorde) ? MinPlayers - qHorde : (uint32)0);
}
// System message