Core: Remove Player.h dependency from all the possible headers
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@@ -7259,7 +7259,7 @@ bool Player::RewardHonor(Unit* victim, uint32 groupsize, int32 honor, bool pvpto
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int32 count = sWorld->getIntConfig(CONFIG_PVP_TOKEN_COUNT);
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if (AddItem(itemId, count))
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ChatHandler(this).PSendSysMessage("You have been awarded a token for slaying another player.");
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ChatHandler(GetSession()).PSendSysMessage("You have been awarded a token for slaying another player.");
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}
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}
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@@ -19967,7 +19967,7 @@ void Player::Whisper(const std::string& text, uint32 language, uint64 receiver)
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}
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else if (!isAddonMessage)
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// announce to player that player he is whispering to is dnd and cannot receive his message
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ChatHandler(this).PSendSysMessage(LANG_PLAYER_DND, rPlayer->GetName().c_str(), rPlayer->dndMsg.c_str());
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ChatHandler(GetSession()).PSendSysMessage(LANG_PLAYER_DND, rPlayer->GetName().c_str(), rPlayer->dndMsg.c_str());
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// rest stuff shouldn't happen in case of addon message
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if (isAddonMessage)
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@@ -19976,12 +19976,12 @@ void Player::Whisper(const std::string& text, uint32 language, uint64 receiver)
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if (!isAcceptWhispers() && !isGameMaster() && !rPlayer->isGameMaster())
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{
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SetAcceptWhispers(true);
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ChatHandler(this).SendSysMessage(LANG_COMMAND_WHISPERON);
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ChatHandler(GetSession()).SendSysMessage(LANG_COMMAND_WHISPERON);
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}
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// announce to player that player he is whispering to is afk
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if (rPlayer->isAFK())
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ChatHandler(this).PSendSysMessage(LANG_PLAYER_AFK, rPlayer->GetName().c_str(), rPlayer->afkMsg.c_str());
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ChatHandler(GetSession()).PSendSysMessage(LANG_PLAYER_AFK, rPlayer->GetName().c_str(), rPlayer->afkMsg.c_str());
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// if player whisper someone, auto turn of dnd to be able to receive an answer
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if (isDND() && !rPlayer->isGameMaster())
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@@ -25330,7 +25330,7 @@ bool Player::AddItem(uint32 itemId, uint32 count)
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if (count == 0 || dest.empty())
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{
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// -- TODO: Send to mailbox if no space
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ChatHandler(this).PSendSysMessage("You don't have any space in your bags.");
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ChatHandler(GetSession()).PSendSysMessage("You don't have any space in your bags.");
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return false;
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}
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