*Update to Mangos 6867. Source: Mangos.
*Big changes: *[6858] Prevent cheating with ignore waiting in login queue. *[6863] Arena team related clean ups and adding parts of w12x's arena patch. *Some Config changes and guild changes. --HG-- branch : trunk
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@@ -48,7 +48,7 @@ WorldSession::WorldSession(uint32 id, WorldSocket *sock, uint32 sec, uint8 expan
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LookingForGroup_auto_join(false), LookingForGroup_auto_add(false), m_muteTime(mute_time),
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_player(NULL), m_Socket(sock),_security(sec), _accountId(id), m_expansion(expansion),
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m_sessionDbcLocale(sWorld.GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(objmgr.GetIndexForLocale(locale)),
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_logoutTime(0), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false), m_latency(0)
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_logoutTime(0), m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false), m_latency(0)
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{
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if (sock)
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{
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@@ -208,6 +208,13 @@ bool WorldSession::Update(uint32 /*diff*/)
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(this->*opHandle.handler)(*packet);
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break;
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case STATUS_AUTHED:
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// prevent cheating with skip queue wait
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if(m_inQueue)
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{
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logUnexpectedOpcode(packet, "the player not pass queue yet");
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break;
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}
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m_playerRecentlyLogout = false;
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(this->*opHandle.handler)(*packet);
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break;
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