*Cleanup of charm/farsight code. Hope this can fix some crash bugs.

--HG--
branch : trunk
This commit is contained in:
megamage committed 2009-02-15 17:33:36 -06:00
1 parent 058b7c32e4
commit bb75ff7b79
10 files changed
+41 -130

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@@ -249,14 +249,6 @@ void WorldSession::LogoutPlayer(bool Save)
if (_player)
{
// Unpossess the current possessed unit of player
_player->StopCharmOrPossess();
// Remove any possession of this player on logout
_player->RemoveCharmedOrPossessedBy(NULL);
//_player->DestroyForNearbyPlayers();
if (uint64 lguid = GetPlayer()->GetLootGUID())
DoLootRelease(lguid);