From bd2850cc08aee1b7f1e8e04bbeded5dcb14df248 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Wed, 7 Sep 2022 14:44:18 +0200 Subject: [PATCH] Core/Players: fixed an oversight in spellmod sending that caused pct spellmods to appear clientside as flat bonus --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bf37e6c485..5f43a5a297 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -21665,7 +21665,7 @@ void Player::SendSpellModifiers() const flatMod.ModifierData[j].ClassIndex = j; flatMod.ModifierData[j].ModifierValue = 0.0f; pctMod.ModifierData[j].ClassIndex = j; - pctMod.ModifierData[j].ModifierValue = 0.0f; + pctMod.ModifierData[j].ModifierValue = 1.0f; for (SpellModifier* mod : m_spellMods[i][SPELLMOD_FLAT]) if (mod->mask & mask)