From be0538e40542479c0ccd54c43baa588dbc2eb02e Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sun, 15 Jan 2023 09:23:26 +0100 Subject: [PATCH] Core/Instances: fixed saving newly created instance saves --- src/server/game/Maps/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 58a8caaad4..cb62189b01 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2668,7 +2668,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) if (!mapSave) { TC_LOG_DEBUG("maps", "InstanceMap::Add: creating instance save for map %d spawnmode %d with instance id %d", GetId(), GetDifficulty(), GetInstanceId()); - mapSave = sInstanceSaveMgr->AddInstanceSave(GetId(), GetInstanceId(), GetDifficulty(), 0, 0, true); + mapSave = sInstanceSaveMgr->AddInstanceSave(GetId(), GetInstanceId(), GetDifficulty(), 0, true); } ASSERT(mapSave);