Core/Player: merged some rune regeneration related changes from all arround the world

This commit is contained in:
Ovahlord committed 2018-06-16 22:54:54 +02:00
1 parent 7c6bd4a568
commit bf120167b9
5 files changed
+59 -91

No files matched your search

+1 -1
View File
@@ -770,7 +770,7 @@ void Player::ApplyHealthRegenBonus(int32 amount, bool apply)
void Player::UpdateManaRegen()
{
if (getPowerType() == POWER_MANA)
if (getPowerType() == POWER_MANA || getClass() == CLASS_DRUID)
{
// Mana regen from spirit
float spirit_regen = OCTRegenMPPerSpirit();