Ditched ACE_Singleton in favor of C++11 like Singleton
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@@ -152,8 +152,9 @@ int main(int argc, char** argv)
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return 1;
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// Get the list of realms for the server
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sRealmList->Initialize(sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20));
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if (sRealmList->size() == 0)
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sRealmList.Initialize(sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20));
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if (sRealmList.size() == 0)
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{
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TC_LOG_ERROR("server.authserver", "No valid realms specified.");
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return 1;
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