Core/Misc: camelize GetFaction/SetFaction properly

This commit is contained in:
Aokromes committed 2017-05-02 02:02:31 +02:00
1 parent 0245a73ff6
commit c015a5cf10
122 files changed
+353 -353

No files matched your search

+3 -3
View File
@@ -569,7 +569,7 @@ public:
return false;
}
creature->setFaction(factionId);
creature->SetFaction(factionId);
// Faction is set in creature_template - not inside creature
@@ -685,7 +685,7 @@ public:
CreatureTemplate const* cInfo = target->GetCreatureTemplate();
uint32 faction = target->getFaction();
uint32 faction = target->GetFaction();
uint32 npcflags = target->GetUInt32Value(UNIT_NPC_FLAGS);
uint32 mechanicImmuneMask = cInfo->MechanicImmuneMask;
uint32 displayid = target->GetDisplayId();
@@ -709,7 +709,7 @@ public:
if (target->GetUInt32Value(UNIT_FIELD_FLAGS) & unitFlags[i].Value)
handler->PSendSysMessage("%s (0x%X)", unitFlags[i].Name, unitFlags[i].Value);
handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS_2), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->getFaction());
handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS_2), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->GetFaction());
handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str());
handler->PSendSysMessage(LANG_NPCINFO_LOOT, cInfo->lootid, cInfo->pickpocketLootId, cInfo->SkinLootId);
handler->PSendSysMessage(LANG_NPCINFO_DUNGEON_ID, target->GetInstanceId());