Core/Misc: camelize GetFaction/SetFaction properly
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@@ -97,7 +97,7 @@ public:
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if (!player->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT))
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player->SetShapeshiftForm(FORM_NONE);
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player->setFactionForRace(player->getRace());
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player->SetFactionForRace(player->getRace());
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player->SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_POWER_TYPE, powerType);
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