Core/Misc: camelize GetFaction/SetFaction properly

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Aokromes committed 2017-05-02 02:02:31 +02:00
1 parent 0245a73ff6
commit c015a5cf10
122 files changed
+353 -353

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@@ -3531,7 +3531,7 @@ class spell_gen_gm_freeze : public SpellScriptLoader
if (Player* player = GetTarget()->ToPlayer())
{
// stop combat + make player unattackable + duel stop + stop some spells
player->setFaction(35);
player->SetFaction(35);
player->CombatStop();
if (player->IsNonMeleeSpellCast(true))
player->InterruptNonMeleeSpells(true);
@@ -3557,7 +3557,7 @@ class spell_gen_gm_freeze : public SpellScriptLoader
if (Player* player = GetTarget()->ToPlayer())
{
// Reset player faction + allow combat + allow duels
player->setFactionForRace(player->getRace());
player->SetFactionForRace(player->getRace());
player->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
// save player
player->SaveToDB();