Add AdventureBot combat reactions, training and corpse recovery
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TrinityCore rev. e18a416bf445+ 2026-10-27 20:10:13 +0100 (feature/clientless-player-core branch) (Unix, Debug, Static) (worldserver-daemon) ready...
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COMBAT_START guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' training=1 defending=0 until=1793138792
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COMBAT_CAST guid=26 target='GUID Full: 0x000000000000001a Type: Player Low: 26' spell=6673
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=78
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=772
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=12294
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=1464
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=1464
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=1464
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=12294
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=78
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=772
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=7384
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=1464
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=7384
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=12294
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=1464
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=772
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=78
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=7384
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=12294
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=78
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=7384
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=772
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=78
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=7384
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=12294
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=7384
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=1464
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=772
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=78
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=12294
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COMBAT_CAST guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' spell=78
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COMBAT_END guid=26 target='GUID Full: 0xf1307f9a0000050b Type: Creature Entry: 32666 Low: 1291' training=1
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COMBAT_START guid=26 target='GUID Full: 0xf130a56000000b17 Type: Creature Entry: 42336 Low: 2839' training=0 defending=0 until=0
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COMBAT_END guid=26 target='GUID Full: 0xf130a56000000b17 Type: Creature Entry: 42336 Low: 2839' training=0
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COMBAT_START guid=26 target='GUID Full: 0xf130a56000000b17 Type: Creature Entry: 42336 Low: 2839' training=0 defending=1 until=0
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COMBAT_CAST guid=26 target='GUID Full: 0xf130a56000000b17 Type: Creature Entry: 42336 Low: 2839' spell=12294
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COMBAT_CAST guid=26 target='GUID Full: 0xf130a56000000b17 Type: Creature Entry: 42336 Low: 2839' spell=78
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COMBAT_CAST guid=26 target='GUID Full: 0xf130a56000000b17 Type: Creature Entry: 42336 Low: 2839' spell=772
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COMBAT_END guid=26 target='GUID Full: 0xf130a56000000b17 Type: Creature Entry: 42336 Low: 2839' training=0
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DEATH_TEST_REQUEST guid=26
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DEATH_RELEASE guid=26
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DEATH_CEMETERY_REVIVE guid=26
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COMBAT_START guid=26 target='GUID Full: 0xf130b03f00000ae8 Type: Creature Entry: 45119 Low: 2792' training=0 defending=1 until=0
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COMBAT_CAST guid=26 target='GUID Full: 0x000000000000001a Type: Player Low: 26' spell=6673
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COMBAT_CAST guid=26 target='GUID Full: 0xf130b03f00000ae8 Type: Creature Entry: 45119 Low: 2792' spell=78
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COMBAT_CAST guid=26 target='GUID Full: 0xf130b03f00000ae8 Type: Creature Entry: 45119 Low: 2792' spell=772
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COMBAT_CAST guid=26 target='GUID Full: 0xf130b03f00000ae8 Type: Creature Entry: 45119 Low: 2792' spell=7384
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COMBAT_CAST guid=26 target='GUID Full: 0xf130b03f00000ae8 Type: Creature Entry: 45119 Low: 2792' spell=12294
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COMBAT_END guid=26 target='GUID Full: 0xf130b03f00000ae8 Type: Creature Entry: 45119 Low: 2792' training=0
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COMBAT_START guid=26 target='GUID Full: 0xf130b03f00000ae7 Type: Creature Entry: 45119 Low: 2791' training=0 defending=1 until=0
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COMBAT_CAST guid=26 target='GUID Full: 0xf130b03f00000ae7 Type: Creature Entry: 45119 Low: 2791' spell=12294
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COMBAT_CAST guid=26 target='GUID Full: 0xf130b03f00000ae7 Type: Creature Entry: 45119 Low: 2791' spell=772
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COMBAT_CAST guid=26 target='GUID Full: 0xf130b03f00000ae7 Type: Creature Entry: 45119 Low: 2791' spell=7384
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COMBAT_END guid=26 target='GUID Full: 0xf130b03f00000ae7 Type: Creature Entry: 45119 Low: 2791' training=0
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DEATH_TEST_REQUEST guid=26
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DEATH_RELEASE guid=26
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DEATH_CORPSE_RUN guid=26 path=37.40
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DEATH_RECLAIM guid=26
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2026-10-27_23:05:32 INFO [server.adventurebot.navigation] NAV_PLAN seq=1 guid=26 name='Arthoran' map=0 segment=0 start=(-8744.788 319.742 100.549) target=(-8745.762 312.810 100.206) type=0x1 calculated=1 complete=1 suspicious=0 points=3 direct=7.01 path=7.02 maxSegment=4.00 maxZDelta=0.31 finalDistance=0.00 repaths=0 reason='ok'
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2026-10-27_23:05:32 INFO [server.adventurebot.navigation] NAV_EXEC seq=1 guid=26 name='Arthoran' segment=1 splinePoints=3 splineLength=7.07 segmentEnd=(-8745.762 312.810 100.206) target=(-8745.762 312.810 100.206) walk=0
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2026-10-27_23:05:32 INFO [server.adventurebot.navigation] NAV_START guid=26 name='Arthoran' map=0 target=(-8745.762 312.810 100.206) remaining=5.51 state=Moving
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2026-10-27_23:05:33 DEBUG [server.adventurebot.navigation] NAV_SAMPLE seq=1 guid=26 segment=1 pos=(-8745.745 312.927 100.193) remaining=0.00 deviation=0.00 splineActive=1 repaths=0
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2026-10-27_23:06:54 INFO [server.adventurebot.navigation] NAV_PLAN seq=2 guid=26 name='Arthoran' map=0 segment=0 start=(-11831.100 -2510.480 -20.070) target=(-11841.850 -2510.480 -20.025) type=0x1 calculated=1 complete=1 suspicious=0 points=4 direct=10.75 path=10.79 maxSegment=4.03 maxZDelta=0.46 finalDistance=0.00 repaths=0 reason='ok'
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2026-10-27_23:06:54 INFO [server.adventurebot.navigation] NAV_EXEC seq=2 guid=26 name='Arthoran' segment=1 splinePoints=4 splineLength=10.85 segmentEnd=(-11841.850 -2510.480 -20.025) target=(-11841.850 -2510.480 -20.025) walk=0
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2026-10-27_23:06:54 INFO [server.adventurebot.navigation] NAV_START guid=26 name='Arthoran' map=0 target=(-11841.850 -2510.480 -20.025) remaining=9.25 state=Moving
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2026-10-27_23:06:55 DEBUG [server.adventurebot.navigation] NAV_SAMPLE seq=2 guid=26 segment=1 pos=(-11838.028 -2510.480 -19.686) remaining=2.34 deviation=0.00 splineActive=1 repaths=0
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2026-10-27_23:13:16 INFO [server.adventurebot.navigation] NAV_PLAN seq=3 guid=26 name='Arthoran' map=0 segment=0 start=(-12186.000 -2566.580 3.966) target=(-12187.900 -2603.740 1.578) type=0x1 calculated=1 complete=1 suspicious=0 points=11 direct=37.29 path=37.40 maxSegment=4.06 maxZDelta=0.68 finalDistance=0.00 repaths=0 reason='ok'
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2026-10-27_23:13:16 INFO [server.adventurebot.navigation] NAV_EXEC seq=3 guid=26 name='Arthoran' segment=1 splinePoints=11 splineLength=37.40 segmentEnd=(-12187.900 -2603.740 1.578) target=(-12187.900 -2603.740 1.578) walk=0
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2026-10-27_23:13:16 INFO [server.adventurebot.navigation] NAV_START guid=26 name='Arthoran' map=0 target=(-12187.900 -2603.740 1.578) remaining=35.79 state=Moving
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2026-10-27_23:13:17 DEBUG [server.adventurebot.navigation] NAV_SAMPLE seq=3 guid=26 segment=1 pos=(-12186.536 -2577.073 3.698) remaining=25.29 deviation=0.00 splineActive=1 repaths=0
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2026-10-27_23:13:18 DEBUG [server.adventurebot.navigation] NAV_SAMPLE seq=3 guid=26 segment=1 pos=(-12187.064 -2587.424 2.146) remaining=14.85 deviation=0.00 splineActive=1 repaths=0
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2026-10-27_23:13:19 DEBUG [server.adventurebot.navigation] NAV_SAMPLE seq=3 guid=26 segment=1 pos=(-12187.603 -2597.920 1.355) remaining=4.33 deviation=0.00 splineActive=1 repaths=0
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2026-10-27_23:13:20 DEBUG [server.adventurebot.navigation] NAV_SAMPLE seq=3 guid=26 segment=1 pos=(-12187.900 -2603.740 1.578) remaining=0.00 deviation=0.00 splineActive=0 repaths=0
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2026-10-27_23:13:20 INFO [server.adventurebot.navigation] NAV_COMPLETE seq=3 guid=26 name='Arthoran' remaining=0.00 repaths=0 segments=1 maxDeviation=0.00
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Final Debug build -j10 and installation succeeded.
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51 tests/clientless/test_*.py scripts passed.
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Live native training: 60 seconds, valid real dummy, normal MMAP approach and regular end.
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Real combat: spawn300425 entry42336 level58; native hostile/LOS/phase/strength/path checks; creature killed with native respawn record.
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Death fixture1: explicit native testdeath, normal release at1793138872; no acceptable MMAP route; no accelerated clock; cemetery resurrection after1793139172 without sickness.
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Death fixture2: explicit native testdeath at nearby native ground point; ghost path37.40 yards; native reclaim; saved aliveHP4340, no corpse or sickness.
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Administrative offline positioning used for isolated tests, not evidence of long-distance travel.
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Native restarts during a ghost run and multi-attacker focus were exercised by production adapter tests, not live multi-actor gameplay.
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