Fixed gcc build without pch

This commit is contained in:
Shauren committed 2014-07-20 16:06:35 +02:00
1 parent 27c561cb9e
commit c0eba6a127
5 files changed
+10 -18

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@@ -16,7 +16,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <G3D/Quat.h>
#include "GameObjectAI.h"
#include "Battleground.h"
#include "CellImpl.h"
@@ -34,6 +33,7 @@
#include "UpdateFieldFlags.h"
#include "World.h"
#include "Transport.h"
#include <G3D/Quat.h>
GameObject::GameObject() : WorldObject(false), MapObject(),
m_model(NULL), m_goValue(), m_AI(NULL)