Fix build with scripts included

This commit is contained in:
Machiavelli committed 2011-02-20 21:07:03 +01:00
1 parent 250bc09ded
commit c1445cd475
26 files changed
+52 -52

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@@ -159,7 +159,7 @@ public:
{
uint32 value = atoi((char*)spawntimeSecs);
pGameObj->SetRespawnTime(value);
//sLog->outDebug("*** spawntimeSecs: %d", value);
//sLog->OutDebug(LOG_FILTER_TSCR, "*** spawntimeSecs: %d", value);
}
// fill the gameobject data and save to the db