*Remove m_currentBasePoints from spell class, use m_spellValue instead.
--HG-- branch : trunk
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@@ -521,7 +521,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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damage += pdamage * aura->GetTotalTicks() * pct_dir / 100;
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uint32 pct_dot = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, (effect_idx + 2)) / 3;
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m_currentBasePoints[1] = SpellMgr::CalculateSpellEffectBaseAmount(pdamage * aura->GetTotalTicks() * pct_dot / 100, m_spellInfo, 1);
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m_spellValue->EffectBasePoints[1] = SpellMgr::CalculateSpellEffectBaseAmount(pdamage * aura->GetTotalTicks() * pct_dot / 100, m_spellInfo, 1);
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apply_direct_bonus = false;
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// Glyph of Conflagrate
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@@ -1759,7 +1759,7 @@ void Spell::EffectDummy(uint32 i)
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targets.setUnitTarget(unitTarget);
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Spell* spell = new Spell(m_caster, spellInfo, triggered, m_originalCasterGUID, true);
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if (bp) spell->m_currentBasePoints[0] = SpellMgr::CalculateSpellEffectBaseAmount(bp, spellInfo, 0);
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if (bp) spell->SetSpellValue(SPELLVALUE_BASE_POINT0, bp);
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spell->prepare(&targets);
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}
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@@ -2778,7 +2778,7 @@ void Spell::EffectPersistentAA(uint32 i)
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caster->AddDynObject(dynObj);
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dynObj->GetMap()->Add(dynObj);
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if (Aura * aura = Aura::TryCreate(m_spellInfo, dynObj, caster, &m_currentBasePoints[0]))
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if (Aura * aura = Aura::TryCreate(m_spellInfo, dynObj, caster, &m_spellValue->EffectBasePoints[0]))
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m_spellAura = aura;
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else
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{
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