Core/Battleground: refactored BattlegroundScore

(original code by Machiavelli)
This commit is contained in:
joschiwald committed 2014-06-27 23:14:15 +02:00
1 parent df164bf2d7
commit c28345e279
28 files changed
+545 -454

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@@ -21,6 +21,7 @@
#include "Battlefield.h"
#include "BattlefieldMgr.h"
#include "Battleground.h"
#include "BattlegroundScore.h"
#include "CellImpl.h"
#include "ConditionMgr.h"
#include "CreatureAI.h"
@@ -3845,8 +3846,7 @@ void Unit::RemoveAurasByType(AuraType auraType, uint64 casterGUID, Aura* except,
{
Aura* aura = (*iter)->GetBase();
AuraApplication * aurApp = aura->GetApplicationOfTarget(GetGUID());
if (!aurApp)
continue;
ASSERT(aurApp);
++iter;
if (aura != except && (!casterGUID || aura->GetCasterGUID() == casterGUID)