Core/Packets: converted SMSG_PARTY_MEMBER_STATE and SMSG_PARTY_MEMBER_FULL_STATE to packet class

* handle GROUP_UPDATE_FLAG_PHASE when changing phases
* define and implement GROUP_UPDATE_FLAG_WMO_GROUP_ID
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Ovahlord committed 2021-01-09 16:42:53 +01:00
1 parent 4f50bafd03
commit c3831d30e5
15 files changed
+452 -409

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@@ -1155,7 +1155,7 @@ bool Object::PrintIndexError(uint32 index, bool set) const
WorldObject::WorldObject(bool isWorldObject) : WorldLocation(), LastUsedScriptID(0),
m_name(""), m_isActive(false), m_isFarVisible(false), m_isWorldObject(isWorldObject), m_zoneScript(nullptr),
m_transport(nullptr), m_zoneId(0), m_areaId(0), m_staticFloorZ(VMAP_INVALID_HEIGHT), m_outdoors(true), m_liquidStatus(LIQUID_MAP_NO_WATER),
m_currMap(nullptr), m_InstanceId(0), _dbPhase(0), m_notifyflags(0),
m_wmoGroupID(0), m_currMap(nullptr), m_InstanceId(0), _dbPhase(0), m_notifyflags(0),
m_aiAnimKitId(0), m_movementAnimKitId(0), m_meleeAnimKitId(0)
{
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE | GHOST_VISIBILITY_GHOST);
@@ -1261,6 +1261,7 @@ void WorldObject::ProcessPositionDataChanged(PositionFullTerrainStatus const& da
m_outdoors = data.outdoors;
m_staticFloorZ = data.floorZ;
m_liquidStatus = data.liquidStatus;
m_wmoGroupID = data.areaInfo.is_initialized() ? data.areaInfo->groupId : 0;
}
void WorldObject::AddToWorld()