Core/SmartScripts: added new action SMART_ACTION_COMBAT_STOP
* this avoid using hacks like evade, faction change or rooting. I wonder how SAI could be without this (cherry picked from commit d68df33c7689d62e27787f75820fd5b5be94005f)
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@@ -452,7 +452,7 @@ enum SMART_ACTION
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SMART_ACTION_EVADE = 24, // No Params
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SMART_ACTION_FLEE_FOR_ASSIST = 25, // With Emote
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SMART_ACTION_CALL_GROUPEVENTHAPPENS = 26, // QuestID
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// none = 27,
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SMART_ACTION_COMBAT_STOP = 27, //
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SMART_ACTION_REMOVEAURASFROMSPELL = 28, // Spellid (0 removes all auras), charges (0 removes aura)
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SMART_ACTION_FOLLOW = 29, // Distance (0 = default), Angle (0 = default), EndCreatureEntry, credit, creditType (0monsterkill, 1event)
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SMART_ACTION_RANDOM_PHASE = 30, // PhaseId1, PhaseId2, PhaseId3...
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