Core/ObjectMgr: Refactor sCreatureStorage
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@@ -203,7 +203,7 @@ void SystemMgr::LoadScriptWaypoints()
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pTemp.fZ = pFields[4].GetFloat();
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pTemp.uiWaitTime = pFields[5].GetUInt32();
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CreatureInfo const* pCInfo = ObjectMgr::GetCreatureTemplate(pTemp.uiCreatureEntry);
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CreatureTemplate const* pCInfo = sObjectMgr->GetCreatureTemplate(pTemp.uiCreatureEntry);
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if (!pCInfo)
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{
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