SQL: Characters db storage type cleanup No. 6
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@@ -17063,7 +17063,7 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timediff)
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Field* fields2 = result2->Fetch();
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item->SetRefundRecipient(fields2[0].GetUInt32());
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item->SetPaidMoney(fields2[1].GetUInt32());
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item->SetPaidExtendedCost(fields2[2].GetUInt32());
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item->SetPaidExtendedCost(fields2[2].GetUInt16());
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AddRefundReference(item->GetGUIDLow());
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}
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}
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