From c5d9f07a2a4a0e1baf7ae3090f54b23ca57c60b8 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sat, 31 Dec 2016 00:21:39 -0300 Subject: [PATCH] Core/Vehicles: make vehicles immune to Cyclone Closes #18489 --- src/server/game/Entities/Vehicle/Vehicle.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index bf8c30f34a..38b9e776fe 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -181,6 +181,7 @@ void Vehicle::ApplyAllImmunities() _me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_SCHOOL_IMMUNITY, true); _me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_UNATTACKABLE, true); _me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_SCHOOL_ABSORB, true); + _me->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_BANISH, true); _me->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SHIELD, true); _me->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_IMMUNE_SHIELD, true);