*Fix the bug that player cannot see other units after changing map (the last rev does not work).

--HG--
branch : trunk
This commit is contained in:
megamage committed 2009-01-23 22:10:59 -06:00
1 parent 8a6277dab2
commit c62acd32f8
4 files changed
+9 -4

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@@ -255,7 +255,7 @@ void WorldSession::LogoutPlayer(bool Save)
// Remove any possession of this player on logout
_player->RemoveCharmedOrPossessedBy(NULL);
_player->DestroyForNearbyPlayers();
//_player->DestroyForNearbyPlayers();
if (uint64 lguid = GetPlayer()->GetLootGUID())
DoLootRelease(lguid);