Core/DungeonFinder:

- Prevent players from vote kicking in combat (basic implementation, still needs a timer) partially closes #2563
- Prevent players from teleporting to a finished dungeon using macro commands. Closes #6748

Also add a missing change for ff77610e1d thanks 2010phenix for the hint.
This commit is contained in:
kaelima committed 2012-06-12 18:14:52 +02:00
1 parent a2848f543e
commit c6c23b7f7e
4 files changed
+14 -11

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@@ -51,7 +51,7 @@ void PacketLog::LogPacket(WorldPacket const& packet, Direction direction)
ByteBuffer data(4+4+4+1+packet.size());
data << int32(packet.GetOpcode());
data << int32(packet.size());
data << int32(time(NULL));
data << uint32(time(NULL));
data << uint8(direction);
for (uint32 i = 0; i < packet.size(); i++)