Core/Players: Check if player can enter the instance during login before trying to add him to map

* Fixes name displaying as "Unknown"

(cherry picked from commit 45994a177c128dc83ea01b0697377f7b74b5c4ba)
This commit is contained in:
Shauren committed 2015-10-29 18:59:06 +01:00
1 parent b1b72dafd0
commit c7bad70e55
3 files changed
+9 -11

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@@ -887,7 +887,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
}
}
if (!pCurrChar->GetMap()->AddPlayerToMap(pCurrChar) || !pCurrChar->CheckInstanceLoginValid())
if (!pCurrChar->GetMap()->AddPlayerToMap(pCurrChar))
{
AreaTrigger const* at = sObjectMgr->GetGoBackTrigger(pCurrChar->GetMapId());
if (at)