Core/Units: corrected armor mitigation formular based on PaperDollFrame lua

This commit is contained in:
Ovahlord committed 2019-02-17 05:19:17 +01:00
1 parent 15a934bdbd
commit c8008621f7
1 file changed
+1 -1
+1 -1
View File
@@ -1741,7 +1741,7 @@ uint32 Unit::CalcArmorReducedDamage(Unit* victim, const uint32 damage, SpellInfo
float levelModifier = getLevel();
if (levelModifier > 80)
levelModifier = levelModifier + (4.5f * (levelModifier - 59)) + (2.0f * levelModifier - 80);
levelModifier = levelModifier + (4.5f * (levelModifier - 59)) + (20 * (levelModifier - 80));
else if (levelModifier > 59)
levelModifier = levelModifier + (4.5f * (levelModifier - 59));