Core/Movement: merged smooth waypoint movement. Followup commits will be merged soon (tm)
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@@ -41,8 +41,6 @@ class TC_GAME_API FollowerAI : public ScriptedAI
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explicit FollowerAI(Creature* creature);
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~FollowerAI() { }
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//virtual void WaypointReached(uint32 uiPointId) = 0;
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void MovementInform(uint32 motionType, uint32 pointId) override;
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void AttackStart(Unit*) override;
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