Core/Skills: implement Archaeology
This commit is contained in:
1 parent
899603d352
commit
c868e10d9b
38 files changed
+2903
-34
No files matched your search
@@ -807,6 +807,11 @@ void GameObject::getFishLootJunk(Loot* fishloot, Player* loot_owner)
|
||||
}
|
||||
}
|
||||
|
||||
void GameObject::getArchaeologyLoot(Loot* loot, Player* loot_owner)
|
||||
{
|
||||
loot->AddCurrency(sArchaeologyMgr->GetFindCurrency(GetEntry()), 4, 9);
|
||||
}
|
||||
|
||||
void GameObject::SaveToDB()
|
||||
{
|
||||
// this should only be used when the gameobject has already been loaded
|
||||
|
||||
Reference in new issue
Block a user