*Add some vehicle ai functions.
--HG-- branch : trunk
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@@ -14555,11 +14555,17 @@ void Unit::EnterVehicle(Vehicle *vehicle, int8 seatId)
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if(m_Vehicle == vehicle)
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{
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if(seatId >= 0)
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{
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sLog.outDebug("EnterVehicle: %u leave vehicle %u seat %d and enter %d.", GetEntry(), m_Vehicle->GetEntry(), GetTransSeat(), seatId);
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ChangeSeat(seatId);
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}
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return;
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}
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else
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{
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sLog.outDebug("EnterVehicle: %u exit %u and enter %u.", GetEntry(), m_Vehicle->GetEntry(), vehicle->GetEntry());
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ExitVehicle();
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}
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}
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if(GetTypeId() == TYPEID_PLAYER)
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