Remove reportUse parameter on GameObjectAI::GossipHello and give it its own event.

Ported from 3.3.5
This commit is contained in:
Krudor committed 2017-12-10 13:59:13 +01:00
1 parent 843c21048a
commit c8aeadc949
48 files changed
+99 -87

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@@ -1240,7 +1240,7 @@ void GameObject::Use(Unit* user)
if (Player* playerUser = user->ToPlayer())
{
playerUser->PlayerTalkClass->ClearMenus();
if (AI()->GossipHello(playerUser, false))
if (AI()->GossipHello(playerUser))
return;
}