Core/Spells: unclusterfuck weapon damage spell effect handler
* weapon effect values can now be manipulated via spell scripts * moved Kill Shot attack power bonus to spell_bonus_data * converted Warrior's Devastate effect handler hack to spell script
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DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_warr_devastate';
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(20243, 'spell_warr_devastate');
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DELETE FROM `spell_bonus_data` WHERE `entry`= 53351;
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INSERT INTO `spell_bonus_data` (`entry`, `ap_bonus`, `comments`) VALUES
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(53351, 0.45, 'Hunter - Kill Shot');
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