Core/Objects: merged new changes from undermap issue fixup PR
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@@ -2535,7 +2535,10 @@ float Map::GetStaticHeight(PhaseShift const& phaseShift, float x, float y, float
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{
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// find raw .map surface under Z coordinates
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uint32 terrainMapId = PhasingHandler::GetTerrainMapId(phaseShift, this, x, y);
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float const mapHeight = GetGridHeight(terrainMapId, x, y);
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float mapHeight = VMAP_INVALID_HEIGHT_VALUE;
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float gridHeight = GetGridHeight(terrainMapId, x, y);
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if (G3D::fuzzyGe(z, gridHeight - GROUND_HEIGHT_TOLERANCE))
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mapHeight = gridHeight;
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float vmapHeight = VMAP_INVALID_HEIGHT_VALUE;
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if (checkVMap)
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