Core/Spells: convert some spell effects to SpellScripts
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@@ -28,7 +28,9 @@
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enum DruidSpells
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{
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DRUID_INCREASED_MOONFIRE_DURATION = 38414,
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DRUID_NATURES_SPLENDOR = 57865
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DRUID_NATURES_SPLENDOR = 57865,
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DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
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DRUID_LIFEBLOOM_ENERGIZE = 64372
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};
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// 54846 Glyph of Starfire
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@@ -154,7 +156,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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// reduces all damage taken while Stunned in Cat Form
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if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
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if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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@@ -328,6 +330,26 @@ class spell_dru_swift_flight_passive : public SpellScriptLoader
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}
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};
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class StarfallDummyTargetFilter
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{
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public:
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StarfallDummyTargetFilter(Unit* caster) : _caster(caster) { }
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bool operator()(Unit* target) const
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{
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if (target->HasStealthAura() || target->HasInvisibilityAura())
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return true;
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if (!target->IsWithinLOSInMap(_caster))
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return true;
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return false;
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}
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private:
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Unit* _caster;
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};
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class spell_dru_starfall_dummy : public SpellScriptLoader
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{
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public:
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@@ -337,7 +359,14 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
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{
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PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
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void HandleDummy(SpellEffIndex /* effIndex */)
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void FilterTargets(std::list<Unit*>& unitList)
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{
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// Remove targets not in LoS or in stealth
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unitList.remove_if(StarfallDummyTargetFilter(GetCaster()));
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Trinity::Containers::RandomResizeList(unitList, 2);
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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// Shapeshifting into an animal form or mounting cancels the effect
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@@ -348,15 +377,16 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
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return;
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}
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//Any effect which causes you to lose control of your character will supress the starfall effect.
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// Any effect which causes you to lose control of your character will supress the starfall effect.
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if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
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return;
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caster->CastSpell(GetHitUnit(), GetEffectValue(), true);
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caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
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}
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void Register()
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{
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OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
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OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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@@ -367,6 +397,90 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
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}
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};
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class spell_dru_lifebloom : public SpellScriptLoader
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{
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public:
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spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
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class spell_dru_lifebloom_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dru_lifebloom_AuraScript);
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bool Validate(SpellInfo const* /*spell*/)
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{
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if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
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return false;
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if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
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return false;
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return true;
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}
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void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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// Final heal only on duration end
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if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
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return;
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// final heal
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int32 stack = GetStackAmount();
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int32 healAmount = aurEff->GetAmount();
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Unit* caster = GetCaster();
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if (caster)
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{
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healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
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healAmount = GetTarget()->SpellHealingBonusTaken(GetSpellInfo(), healAmount, HEAL, stack);
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}
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GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
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// restore mana
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if (caster)
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{
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int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
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caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
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}
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}
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void HandleDispel(DispelInfo* dispelInfo)
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{
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if (Unit* target = GetUnitOwner())
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{
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if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
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{
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// final heal
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int32 healAmount = aurEff->GetAmount();
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Unit* caster = GetCaster();
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if (caster)
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{
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healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
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healAmount = target->SpellHealingBonusTaken(GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
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}
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target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
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// restore mana
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if (caster)
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{
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int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
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caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
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}
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}
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}
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}
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void Register()
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{
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AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_dru_lifebloom_AuraScript();
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}
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};
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void AddSC_druid_spell_scripts()
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{
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new spell_dru_glyph_of_starfire();
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@@ -377,4 +491,5 @@ void AddSC_druid_spell_scripts()
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new spell_dru_starfall_aoe();
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new spell_dru_swift_flight_passive();
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new spell_dru_starfall_dummy();
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new spell_dru_lifebloom();
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}
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