Core/Spells: convert some spell effects to SpellScripts

This commit is contained in:
joschiwald committed 2012-05-28 04:07:51 +02:00
1 parent 58f63509cd
commit ca07f30d03
26 files changed
+1099 -455

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+85 -7
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@@ -43,6 +43,10 @@ enum PaladinSpells
SPELL_DIVINE_STORM = 53385,
SPELL_DIVINE_STORM_DUMMY = 54171,
SPELL_DIVINE_STORM_HEAL = 54172,
SPELL_FORBEARANCE = 25771,
SPELL_AVENGING_WRATH_MARKER = 61987,
SPELL_IMMUNE_SHIELD_MARKER = 61988,
};
// 31850 - Ardent Defender
@@ -255,17 +259,18 @@ class spell_pal_holy_shock : public SpellScriptLoader
class spell_pal_holy_shock_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pal_holy_shock_SpellScript)
bool Validate(SpellInfo const* spellEntry)
PrepareSpellScript(spell_pal_holy_shock_SpellScript);
bool Validate(SpellInfo const* spell)
{
if (!sSpellMgr->GetSpellInfo(PALADIN_SPELL_HOLY_SHOCK_R1))
return false;
// can't use other spell than holy shock due to spell_ranks dependency
if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spell->Id))
return false;
uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
uint8 rank = sSpellMgr->GetSpellRank(spell->Id);
if (!sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE, rank, true) || !sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_HEALING, rank, true))
return false;
@@ -287,10 +292,18 @@ class spell_pal_holy_shock : public SpellScriptLoader
SpellCastResult CheckCast()
{
Player* caster = GetCaster()->ToPlayer();
Unit* caster = GetCaster();
if (Unit* target = GetExplTargetUnit())
if (!caster->IsFriendlyTo(target) && !caster->IsValidAttackTarget(target))
return SPELL_FAILED_BAD_TARGETS;
{
if (!caster->IsFriendlyTo(target))
{
if (!caster->HasInArc(static_cast<float>(M_PI), target))
return SPELL_FAILED_UNIT_NOT_INFRONT;
if (!caster->IsValidAttackTarget(target))
return SPELL_FAILED_BAD_TARGETS;
}
}
return SPELL_CAST_OK;
}
@@ -423,6 +436,70 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
}
};
class spell_pal_lay_on_hands : public SpellScriptLoader
{
public:
spell_pal_lay_on_hands() : SpellScriptLoader("spell_pal_lay_on_hands") { }
class spell_pal_lay_on_hands_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pal_lay_on_hands_SpellScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_FORBEARANCE))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_AVENGING_WRATH_MARKER))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_IMMUNE_SHIELD_MARKER))
return false;
return true;
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (Unit* target = GetExplTargetUnit())
{
if (caster == target)
{
if (target->HasAura(SPELL_FORBEARANCE))
return SPELL_FAILED_TARGET_AURASTATE;
if (target->HasAura(SPELL_AVENGING_WRATH_MARKER))
return SPELL_FAILED_TARGET_AURASTATE;
if (target->HasAura(SPELL_IMMUNE_SHIELD_MARKER))
return SPELL_FAILED_TARGET_AURASTATE;
}
}
return SPELL_CAST_OK;
}
void HandleScript()
{
Unit* caster = GetCaster();
if (caster == GetHitUnit())
{
caster->CastSpell(caster, SPELL_FORBEARANCE, true);
caster->CastSpell(caster, SPELL_AVENGING_WRATH_MARKER, true);
caster->CastSpell(caster, SPELL_IMMUNE_SHIELD_MARKER, true);
}
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_pal_lay_on_hands_SpellScript::CheckCast);
AfterHit += SpellHitFn(spell_pal_lay_on_hands_SpellScript::HandleScript);
}
};
SpellScript* GetSpellScript() const
{
return new spell_pal_lay_on_hands_SpellScript();
}
};
void AddSC_paladin_spell_scripts()
{
new spell_pal_ardent_defender();
@@ -433,4 +510,5 @@ void AddSC_paladin_spell_scripts()
new spell_pal_judgement_of_command();
new spell_pal_divine_storm();
new spell_pal_divine_storm_dummy();
new spell_pal_lay_on_hands();
}