Core/SAI: Add an action_param3 to "summon gob" to control when the object will despawn
0 - For despawn when creature dies or time runs out 1 - For despawn after time
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@@ -838,6 +838,7 @@ struct SmartAction
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{
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uint32 entry;
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uint32 despawnTime;
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uint32 summonType;
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} summonGO;
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struct
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