Core/Quests: changed reward and required currency count from tynint to int since…

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Ovah authored and Aokromes committed 2017-10-13 10:07:00 +00:00
1 parent 50eb2f990f
commit ca639b8ea4
3 files changed
+16 -3

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@@ -63,7 +63,7 @@ void BuildQuestReward(WorldPacket& data, Quest const* quest, Player* player)
{
data << uint32(currencyId);
data << uint32(0);
data << uint32(quest->RewardCurrencyCount[i] * CURRENCY_PRECISION);
data << uint32(quest->RewardCurrencyCount[i]);
data << uint8(1); // Is currency
}
}