Core/Misc: fixed a bunch of GCC warnings
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@@ -90,7 +90,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPackets::Quest::QuestGiverHe
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// Stop the npc if moving
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if (uint32 pause = creature->GetMovementTemplate().GetInteractionPauseTimer())
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{
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creature->PauseMovement(sWorld->getIntConfig(CONFIG_CREATURE_STOP_FOR_PLAYER));
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creature->PauseMovement(pause);
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creature->SetHomePosition(creature->GetPosition());
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}
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