From cbb027438c2ea7ecb0f71ecca37f75da1ec9c8ca Mon Sep 17 00:00:00 2001 From: KobeSagami <44218804+KobeSagami@users.noreply.github.com> Date: Sat, 17 Aug 2019 09:07:16 -0600 Subject: [PATCH] Core/Misc: Minor change to racial wisp handling to make custom easier (or so i heard) (#22954) (cherry picked from commit 7d60b9a289ee0942cf57b49626c0f3f9caeed331) --- src/server/game/Entities/Player/Player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 0fefd12456..b5d978a0e8 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4052,7 +4052,8 @@ void Player::BuildPlayerRepop() data << GetPackGUID(); SendDirectMessage(&data); - if (getRace() == RACE_NIGHTELF) + // If the player has the Wisp racial then cast the Wisp aura on them + if (HasSpell(20585)) CastSpell(this, 20584, true); CastSpell(this, 8326, true);