Core/Creature: Implement CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING

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Vincent-Michael committed 2014-07-11 03:08:20 +02:00
1 parent f185077fbf
commit cbcfa73e65
2 files changed
+19 -17

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@@ -76,6 +76,7 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo
// make sure navMesh works - we can run on map w/o mmap
// check if the start and end point have a .mmtile loaded (can we pass via not loaded tile on the way?)
if (!_navMesh || !_navMeshQuery || _sourceUnit->HasUnitState(UNIT_STATE_IGNORE_PATHFINDING) ||
(_sourceUnit->GetTypeId() == TYPEID_UNIT && _sourceUnit->ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING) ||
!HaveTile(start) || !HaveTile(dest))
{
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