Core: Cleaning up hungarian notation - Phase7: pOwner -> owner
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@@ -503,8 +503,8 @@ public:
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pHelboar->RemoveCorpse();
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DoCast(SPELL_SUMMON_POO);
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if (Player* pOwner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
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me->GetMotionMaster()->MoveFollow(pOwner, 0.0f, 0.0f);
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if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
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me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
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}
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}
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