*Correct check range for totem area auras.
--HG-- branch : trunk
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@@ -3203,7 +3203,7 @@ void Unit::_DeleteAuras()
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Totem* statue = NULL;
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if(Aur->GetAuraDuration() && !Aur->IsPersistent() && IsChanneledSpell(Aur->GetSpellProto()))
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{
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Unit* caster = Aur->GetCaster();
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Unit* caster = Aur->GetFormalCaster();
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if(caster && caster->isAlive())
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{
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// stop caster chanelling state
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