Merge pull request #5343 from kandera/fix_spell_script_stuff
fix a few issues with the spell scripts i made.
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@@ -1513,7 +1513,7 @@ class spell_item_complete_raptor_capture : public SpellScriptLoader
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enum ImpaleLeviroth
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{
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NPC_LEVIROTH = 26452,
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SPELL_LEVIROTH_SELF_IMPALE = 49882
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SPELL_LEVIROTH_SELF_IMPALE = 49882,
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};
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class spell_item_impale_leviroth : public SpellScriptLoader
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@@ -1534,11 +1534,9 @@ class spell_item_impale_leviroth : public SpellScriptLoader
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void HandleDummy(SpellEffIndex /* effIndex */)
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{
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Unit* target = GetHitCreature();
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if (!target || target->GetEntry() != NPC_LEVIROTH || !target->HealthBelowPct(95))
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return;
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target->CastSpell(target, SPELL_LEVIROTH_SELF_IMPALE, true);
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if (Unit* target = GetHitCreature())
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if (target->GetEntry() == NPC_LEVIROTH && target->HealthBelowPct(95))
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target->CastSpell(target, SPELL_LEVIROTH_SELF_IMPALE, true);
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}
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void Register()
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