*Allow not to switch to charmed AI for some scripts.
--HG-- branch : trunk
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@@ -151,7 +151,7 @@ bool IsPassiveStackableSpell( uint32 spellId )
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Unit::Unit()
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: WorldObject(), i_motionMaster(this), m_ThreatManager(this), m_HostilRefManager(this)
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, m_IsInNotifyList(false), m_Notified(false), IsAIEnabled(false)
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, m_IsInNotifyList(false), m_Notified(false), IsAIEnabled(false), NeedChangeAI(false)
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, i_AI(NULL), i_disabledAI(NULL)
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{
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m_objectType |= TYPEMASK_UNIT;
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