Core/Entities: Use new PackedGuid class

This commit is contained in:
Shauren committed 2014-09-13 01:12:16 +02:00
1 parent 2fc52b5af6
commit ce67a097bf
28 files changed
+134 -131

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+6 -6
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@@ -178,7 +178,7 @@ void Object::BuildMovementUpdateBlock(UpdateData* data, uint32 flags) const
ByteBuffer buf(500);
buf << uint8(UPDATETYPE_MOVEMENT);
buf.append(GetPackGUID());
buf << GetPackGUID();
BuildMovementUpdate(&buf, flags);
@@ -234,7 +234,7 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) c
ByteBuffer buf(500);
buf << uint8(updateType);
buf.append(GetPackGUID());
buf << GetPackGUID();
buf << uint8(m_objectTypeId);
BuildMovementUpdate(&buf, flags);
@@ -258,7 +258,7 @@ void Object::BuildValuesUpdateBlockForPlayer(UpdateData* data, Player* target) c
ByteBuffer buf(500);
buf << uint8(UPDATETYPE_VALUES);
buf.append(GetPackGUID());
buf << GetPackGUID();
BuildValuesUpdate(UPDATETYPE_VALUES, &buf, target);
@@ -379,7 +379,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const
Transport* transport = object->GetTransport();
if (transport)
data->append(transport->GetPackGUID());
*data << transport->GetPackGUID();
else
*data << uint8(0);
@@ -468,7 +468,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const
{
ASSERT(unit);
if (Unit* victim = unit->GetVictim())
data->append(victim->GetPackGUID());
*data << victim->GetPackGUID();
else
*data << uint8(0);
}
@@ -2048,7 +2048,7 @@ void WorldObject::MonsterWhisper(int32 textId, Player const* target, bool IsBoss
void Unit::BuildHeartBeatMsg(WorldPacket* data) const
{
data->Initialize(MSG_MOVE_HEARTBEAT, 32);
data->append(GetPackGUID());
*data << GetPackGUID();
BuildMovementPacket(data);
}