*Update some naxx boss scripts.
--HG-- branch : trunk
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@@ -61,6 +61,11 @@ void SummonList::DespawnAll()
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}
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}
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ScriptedAI::ScriptedAI(Creature* creature) : CreatureAI(creature), m_creature(creature), IsFleeing(false)
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{
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HeroicMode = m_creature->GetMap()->IsHeroic();
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}
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void ScriptedAI::AttackStart(Unit* who, bool melee)
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{
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if (!who)
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